Pretty neat. I love the graphics and character designs. My only issue it it's a bit too simple due to the fact that there are no health points or lives so getting hit by enemies doesn't seem to mean anything other than affecting your time and score. While getting hit does take away from your score it's quite minimal. Maybe you should change the amount that gets taken away if a score based system is what your're leaning towards.
If they would implement a health system in this game, you wouldn't be able to pass the 1st World boss. Hell, at the end of that level they score you hased on how many much times you got hit by the boss.
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Pretty neat. I love the graphics and character designs. My only issue it it's a bit too simple due to the fact that there are no health points or lives so getting hit by enemies doesn't seem to mean anything other than affecting your time and score. While getting hit does take away from your score it's quite minimal. Maybe you should change the amount that gets taken away if a score based system is what your're leaning towards.
I take that back... only played world 1. World 2 is much more difficult! lol
If they would implement a health system in this game, you wouldn't be able to pass the 1st World boss. Hell, at the end of that level they score you hased on how many much times you got hit by the boss.
Yeah I realized that after playing that level.