Tommy Dassalo is busily preparing for the cultural event of the millennium: the taping of his stand-up comedy special ‘SCAM ARTIST’. All of a sudden, Jiko, an evil phantom, appears and traps him inside the pages of his notebook! 

Now it’s up to Tommy and his crusty little yappy dog Kewpie to travel across three worlds, piecing together his stand-up material and using his microphone whip, ground pound and wall jump to defeat Jiko’s minions and save comedy! 

PLEASE NOTE: Super Dassalo Land features crude humour and may not be suitable for kids.


- Play in browser on your phone using touch controls, on your computer with a keyboard, or download a ROM and use your favourite emulation software or hardware of your choice.

- Three visually rich and distinct worlds based around Tommy’s stand-up routines and featuring a huge variety of enemies, from bad-boy garlic bulbs to sentient pokies machines.

- Hidden collectibles in every level for those seeking an extra challenge.

- Go for the S Rank in every level by getting the highest score you can. Compete against your friends by sharing your final score, level ranks, and total time using a handy 'Final Totals' screen on social media!

- An auto-save feature (works in the browser version, too!)

- Original Soundtrack by Sloopy Goop!


Watch Scam Artist!

CREDITS
Art Direction and Written by Tommy Dassalo
Game, Level & Sound Design, Art, Animation and Programming by Tom Lockwood (Gumpy Function)
Additional Programming by Emi Paternostro & Bryan Taylor
Soundtrack by Sloopy Goop
SFX by Coffee Bat, Tronimal, Tom Lockwood & Sloopy Goop
Playtesting by Mike Leisz
Special Thanks to Hauntology, Shin, Sarn, Bryan Rollins, Pau-tomas, NalaFala & Chris Maltby

Updated 12 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(66 total ratings)
AuthorGumpy Function
GenrePlatformer
TagsComedy, Funny, Game Boy, Game Boy ROM, gbstudio, Pixel Art

Download

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Click download now to get access to the following files:

Super Dassalo Land v1.1.gbc 1 MB
Super Dassalo Land v1.1.pocket 1 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 57 · Next page · Last page

castlewario

very good game I had a lot of fun playing it! easy to learn controls nice visuals and ofc a lot of humor :D

Wow ! Super fun simple game with great music !

Well done !

(1 edit) (+2)

A very enjoyable game, sometimes you just need some humour and nice graphics without worrying about hard platforming, continues, lives and finding hidden stuff.

A nice platforming with a nice and generous topping of adventure, loved the game ideal for a short and relaxing gaming session, with the add up of getting the "S" ranking if you are up for some challenge.

If reading "a lot" is not for you just turn off the cutscenes from the options menu. However I encourage you to take your time and enjoy the game fully as it was intended to be played, also the cutscenes are quite a pixel art beauty to watch, the humour may or may not be your cup of tea but I insist that you should play it with the cutscenes.

(+2)

Really nice game, It's literally a GBC game 😱

(+1)(-3)

It took WAY too long to get to actual gameplay. And then when the level started, the dog talked forever too, still not giving the player control. Sakurai made a good video on this about how you should get the player playing as soon as possible.

(+3)(-1)

This is why I created the option to turn off all cutscenes when you start a new game. That options also skips all the dialogue in the levels so player can get straight into it. Also, I didn't put any dialogue in at the start of the first level (the tutorial scene) to mitigate this.

So yes, I agree with you and would normally truncate story cutscenes to get the player playing asap as I have done in my other platformers. But when it's a game about a Comedian that ties in with his stand up special, its going to end up with more written jokes sprinkled throughout the game than normal. 

Tommy edited and tightened up a whole bunch of the script towards the end of development to reduce the time spent reading words instead of playing the game, but the cutscenes and dialogue are also very important to the overall experience since its a game about a Comedian.

I was also interested to know which version of gb studio you used

I had started it in 3.0 as that was out when we started the project. We migrated it to 3.2 to get some more features (like simultaneous timer scripts for example.)

I would have been keen to migrate to GBS 4 when that came out but we were so far into the project that the amount of work to successfully migrate it and complete the game before deadline was just too risky.

very well made, congrats!

The touchscreen support is very nice, I wist the controls were a little higher on the screen though. It's kinda uncomfortable to holt the phone at the very bottom.

nice unique idea. I notice you cant die in game ? 

Such an amazing game! What an achievement :)

I got all S and 150500 :D I was playing it on my GBC and then switched over to my Anbernic 35XX because the screen is nicer!

(-5)

lets be honest, why should you even play on a game boy color cosole emulator if you have a pc with keyboard, its cheaper than buying both

Nostalgia, you don't get it? ;)

(-1)

this text is so hard to read im at the beginning of the game and already gave up trying to read the story lmao

wait, are you playing on original gbc hardware ?

No

Really nice! I like the gameplay mechanics, simple yet practical

Gooood moooooooorning video games!

This game is really good overall rating 89/100

almost got everything

Wow! I remember getting the same results except for 2-2 (which confused me and I gave up on) & 3-3 I got an A without a star and for 3-2 I got an S rank with a star! Unfortunately, I forgot the scores and to take a screenshot so uh yeah...

(1 edit)

Nevermind! Here are my results (pressing the right arrow key shows you the requirements to get S rank for all stages in case you don't know.)

Good job!

(+2)

I loved the expressive Tommy and his cute dog sidekick!
The game was funny, full of parodies and little dicks!
The Dr. Wiley parody in the last stage was especially funny, meow~!

this is a short game. but its good enough

i think i know what happened in 1-2, it played text but it didn't allow it to move so it got stuck so good first fix

你好我是来自中国的玩家我发现了bug 在第三世界到剧情的时候疯狂按住j键位主角就会飞起来可惜我没有截屏请您尝试下在剧情状态,重复游玩不会出现

Hello, I am a player from China. I found a bug. When entering the plot in the third world, press the J key like crazy and the protagonist will fly up. Unfortunately, I did not take a screenshot. Please try it in the plot state. It will not appear if you play repeatedly.

(1 edit)

Good game with nice graphics and great playability. Good work!

(-1)

what?

(+1)

Hey there, this is a game crash. Do you remember what you were doing and in what level/screen you were when this occurred? Cheers

(+1)(-1)

This game is very fun! Really like the art and gameplay. Congrats! 

Just finished build v1.1 in Visual Boy Advance. Great job!

(+1)

Just heard about this, just now. Already a fan.

I just finished the game, it is a work of art, it is very well done, please continue like this

Main character dancing at the end of the stage like he’s doing a Six Flags commercial.

You are a genius!

I loved everything about this game.  I had a ton of fun playing it.  More specifically, I loved the Art and Play Style 

Thank you!

(+1)

10/10. It's like warioland but with dicks

(1 edit) (+1)

On World 2, Level 2 if you reach the dog before grabbing the required item, your character will be stuck standing in place while the timer runs out (at least on the browser version).

Update: Just beat the game. Easy 5/5 stars! So much fun, great art direction, dialogue, gameplay, characters, etc. Really fun experience.

(+2)(-1)

Wow, this is an actual professional game! Great style, nice music, fun gameplay and really funny jokes haha 

See that community? This is how you make a game!

(+3)(-1)

Isn't this awesome?  Honestly I think everything from Gumpy Function is pro! Super talented game dev.  

loved this the graphics are so retro

i got softlocked by going into a wall:

(1 edit)

Sorry about that. I have fixed this bug, fixed some more and polished some design elements post release. After some more quality assurance testing, version 1.1 will be good to go. Likely out by the end of the week.

In the meantime, refreshing your browser or resetting the Game Boy ROM will allow you to continue the game from your last auto-save at the beginning of that level. Apologies I didn't catch this before the deadline, thanks for the bug report.

(2 edits)

oh that happend to me in level 1-1, 1-2, 1-3. i think every level and it didn't fix when restarting so new game each time. i think what happens is the character moves and it doesn't play the animation and this is on the web version.

(+1)

though i dont have a game boy color, the oldest device i have is a hdd and a console it is a original 3ds. i sure do have a pc. 

Made a video

😊👍
(+2)

love the game, thanks for making it! Spotted a little typo at the end of the end credits (it says ‘thanks for for playing’, doubling up on the ‘for’). As an aside, this whole project was my intro to Itch and I’m going to try out more ROMs now!!

(+1)

Thanks. Yep, my brother pointed that out to me a couple of hours after we released the game, haha. I'll fix that up for a v1.1 update. Welcome to itch ;)

Viewing most recent comments 1 to 40 of 57 · Next page · Last page