LBaP! Lesson 1 Overview


Let's Build a Platformer! is a course designed to teach anyone how to create a Platformer Game using GB Studio 4+. This course accommodates newcomers to GB Studio by starting with beginner concepts and doubles as a beginner course for anyone seeking a deep understanding of how to use GB Studio whether interested in making platformer games or not.

I will be releasing this course by lesson. The first of which covers the very basics of getting started (see below for more details). For those of you seeking to learn how to make a complex platformer, you can expect the course to get into some serious weeds in time. I'll be attempting to share as much knowledge as I can and covering pretty much everything I implemented in Super Dassalo Land, albeit in a more simple form.

This course will be very detailed but I am dead-set on keeping it free so the community can learn and improve themselves at no cost. That being said, I do need to pay the bills and this will take me hundreds of hours to make. If you have the means and do want to support me and the production of this course, any donations will be greatly appreciated.

All the best, more lessons to come!
- Tom (Gumpy Function)

Lesson 1: Setting Up a Title Screen Overview

- Creating a New Project
- Creating a New Scene
- Assigning a Background to a Scene
- Assigning a Player Sprite Sheet to a Scene
- Animating an On-Screen Menu Cursor using the Player
- Animating a Stationary 'Press Start' Actor in a Scene
- Shifting the Camera View using Player Input
- Running a Build of your Project

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