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Let's Build a Platformer!
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LBaP! v1.1 Update (Free Version)
July 16, 2025
by
Gumpy Function
8
In the last update, I released a GB Studio engine.json Guide . This guide aimed to help GB Studio users on their journey into the mysterious realm of C programming and custom plugin creation. As this...
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LBaP! v1.1 Update
July 15, 2025
by
Gumpy Function
7
Ever wanted to change a small detail about how something works in GB Studio but couldn't because its not directly editable in GB Studio's interface? Maybe you want to change how long an emote bubble l...
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LBaP! Full Course Out Now!
June 21, 2025
by
Gumpy Function
12
LBaP! is finally a complete course! Those who have purchased the full version can now download the complete package to gain access to lesson 13. I have also gone through past lessons and edited the co...
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LBaP! Lesson 12 Update
May 22, 2025
by
Gumpy Function
8
LBaP! Lesson 12 Update In this lesson, a new level has been added to the project. ‘Mushroom Meadow’ features a variety of example enemies covering a range of mechanics including walking and flying...
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LBaP! Lesson 11 Update
April 30, 2025
by
Gumpy Function
9
LBaP! Lesson 11 Update In this lesson, a new level has been added to the project. ‘Beetroot Bridge’ features a variety of example obstacles including an “instant death pit” - a common mechanic...
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LBaP! Lesson 10 Update
April 08, 2025
by
Gumpy Function
9
LBaP! Lesson 10 Update In this lesson, we will be setting up a level select system that covers all the functions a typical “World Map” style level select screen will ever need, including: - Naviga...
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LBaP! Lesson 9 Update
March 07, 2025
by
Gumpy Function
5
LBaP! Lesson 9 Update Previously, we looked at setting up menus using a trigger system. In this lesson, I’ll take you through a handful of ways to implement a menu system using the overlay layer and...
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LBaP! Lesson 7 & 8 Update
February 17, 2025
by
Gumpy Function
14
LBaP! Lesson 7 & 8 Update Having put the question to those who are learning from the LBaP! course thus far, I have decided its best to give you the option to access lessons as I complete them rather t...
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LBaP! An Important Update
January 30, 2025
by
Gumpy Function
10
An Important Update Regarding the Course On-going: Although I wanted to keep this course freely available, due to the massive amount of time these lessons take to create and my current financial situa...
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LBaP! Lesson 6 Overview
December 09, 2024
by
Gumpy Function
9
Lesson 6: The Platformer+ Plugin Get ready for a BIG lesson this time around! We will be expanding the player move-set using Hauntology's Platformer+ Plugin and Pau-tomas' Player Fields Plugin as well...
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LBaP! Translations & Additional "Follow-Along" Docs
December 06, 2024
by
Gumpy Function
8
LBaP! Translations & Additional "Follow-Along" Docs Ever since I started using GB Studio in 2021, the GBS community has been supportive and encouraging to myself and many others. Importantly, it has b...
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LBaP! Lesson 5 Overview
October 26, 2024
by
Gumpy Function
9
Lesson 5: Player Animation States and the Platformer Scene We have finally reached the point at which we have a platformer scene! But before we start, I'm happy to announce the Let's Build a Platforme...
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LBaP! Lesson 4 Overview
October 17, 2024
by
Gumpy Function
14
Lesson 4: Implementing Cutscenes In this lesson, I have created a cutscene sequence featuring two scenes leading into a (currently empty) tutorial scene once completed. Included in this lesson are a c...
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LBaP! Lesson 3 Overview
October 10, 2024
by
Gumpy Function
8
Hey everyone, just a brief(ish) message before I detail the new lesson. Let's Build a Platformer! has undergone some serious restructuring. From Lesson 3 on-wards, the .ZIP files will only contain the...
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LBaP! Lesson 2 Overview
September 26, 2024
by
Gumpy Function
5
Lesson 2: Preparing an Options Menu Overview - Triggers - Attaching Scripts to Buttons - Variables - Custom Scripts - Adding Sound Effects - If Statements - Adding Music - Sound Effect Formats - Copy/...
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LBaP! Lesson 1 Overview
September 24, 2024
by
Gumpy Function
21
Lesson 1: Setting Up a Title Screen Overview - Creating a New Project - Creating a New Scene - Assigning a Background to a Scene - Assigning a Player Sprite Sheet to a Scene - Animating an On-Screen M...
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